Last Man Standing: Battle Royale Games Through the Lens of Self-Determination Theory

Details

Ressource 1Request a copy Under indefinite embargo.
UNIL restricted access
State: Public
Version: Final published version
License: All rights reserved
Serval ID
serval:BIB_C3D0E9F13596
Type
Article: article from journal or magazin.
Collection
Publications
Institution
Title
Last Man Standing: Battle Royale Games Through the Lens of Self-Determination Theory
Journal
Games and Culture
Author(s)
Fernandez de Henestrosa Martha, Billieux Joël, Melzer André
ISSN
1555-4120
1555-4139
Publication state
Published
Issued date
2023
Peer-reviewed
Oui
Volume
18
Number
4
Pages
427-448
Language
english
Abstract
The highly popular video game genre of Battle Royale (BR) games is characterized by
survival and exploration elements that feature a last-man-standing gameplay, thus,
motivating players to be the final contestant in the game. Drawing on the Self-
Determination Theory the present study investigated the role of personal values,
psychological needs and well-being in a self-selected sample of 303 BR gamers recruited
online. The association between players’ value orientation and well-being was found
contingent on players’ BR gaming experience and their need for relatedness. Whereas
frequent interaction with this game genre was associated with the basic psychological
need satisfaction of autonomy and relatedness, player preference for BR games was
related to their need of competence and autonomy. The present study supports the
importance of exploring player motives and provides initial insights into the association
between BR gaming and basic psychological needs
Keywords
Human-Computer Interaction, Battle Royale, Self-Determination Theory, Needs, Motivation, Videogames, Gaming
Create date
24/05/2022 14:01
Last modification date
09/05/2023 6:53
Usage data