Serious games for rehabilitation using head-mounted display and haptic devices

Details

Serval ID
serval:BIB_2A2C2898F65A
Type
Inproceedings: an article in a conference proceedings.
Collection
Publications
Institution
Title
Serious games for rehabilitation using head-mounted display and haptic devices
Title of the conference
Augmented and Virtual Reality: Second International Conference Augmented and Virtual Reality 2015
Author(s)
Gobron S., Zannini N., Wenk N., Schmitt C., Charrotton Y., Fauquex A., Lauria M., Degache F., Frischknecht R.
Publisher
Springer International Publishing
Address
Lecce, Italy, August 31 - September 3, 2015
ISBN
978-3-319-22887-7 (Print)
ISSN-L
0302-9743
Publication state
Published
Issued date
09/2015
Peer-reviewed
Oui
Editor
De Paolis L.T., Mongelli A.
Volume
9254
Series
Lecture Notes in Computer Science
Pages
199 - 219
Language
english
Abstract
In the health domain, the field of rehabilitation suffers from a lack specialized staff while hospital costs only increase. Worse, almost no tools are dedicated to motivate patients or help the personnel to carry out monitoring of therapeutic exercises. This paper demonstrates the high potential that can bring the virtual reality with a platform of serious games for the rehabilitation of the legs involving a head-mounted display and haptic robot devices. We first introduce SG principles and the current context regarding rehabilitation interventions followed by the description of an original haptic device called Lambda Health System. The architecture of the model is then detailed, including communication specifications showing that lag is imperceptible for user (60Hz). Finally, four serious games for rehabilitation using haptic robots and/or HMD were tested by 33 health specialists.
Keywords
Serious games, Virtual Reality, Rehabilitation, Haptic robot, Head-mounted display, Health application
Web of science
Create date
08/02/2016 16:11
Last modification date
20/08/2019 14:09
Usage data