Switzerland

Détails

ID Serval
serval:BIB_748DE5368251
Type
Partie de livre
Sous-type
Chapitre: chapitre ou section
Collection
Publications
Titre
Switzerland
Titre du livre
Video Games Around the World
Auteur⸱e⸱s
Pellet Matthieu, Javet David
Editeur
The MIT Press
Statut éditorial
Publié
Date de publication
06/01/2015
Peer-reviewed
Oui
Editeur⸱rice scientifique
Wolf Mark J.P.
Langue
anglais
Résumé
In order to consider the status of video games in Switzerland, one must adopt a cultural, historic, and geo- political approach regarding the place of this country on the international stage: four national languages and five bordering countries are unique elements that define Swiss culture, with the idea of diversity at its core. First, its geographical position—at the center of Western Europe—places Switzerland in the position of a complex cluster for market strategies and legal practices in and out of its bordering countries. In addition, while being at the heart of the European continent, Switzerland is not part of the European Union. Thus its legal system as well as its distribution policies can be influenced or inspired by French or German domestic decisions, for example.
Mots-clé
video games, local history, switzerland, game studies
Création de la notice
28/02/2021 15:41
Dernière modification de la notice
21/08/2023 13:15
Données d'usage