Switzerland

Details

Serval ID
serval:BIB_748DE5368251
Type
A part of a book
Publication sub-type
Chapter: chapter ou part
Collection
Publications
Title
Switzerland
Title of the book
Video Games Around the World
Author(s)
Pellet Matthieu, Javet David
Publisher
The MIT Press
Publication state
Published
Issued date
06/01/2015
Peer-reviewed
Oui
Editor
Wolf Mark J.P.
Language
english
Abstract
In order to consider the status of video games in Switzerland, one must adopt a cultural, historic, and geo- political approach regarding the place of this country on the international stage: four national languages and five bordering countries are unique elements that define Swiss culture, with the idea of diversity at its core. First, its geographical position—at the center of Western Europe—places Switzerland in the position of a complex cluster for market strategies and legal practices in and out of its bordering countries. In addition, while being at the heart of the European continent, Switzerland is not part of the European Union. Thus its legal system as well as its distribution policies can be influenced or inspired by French or German domestic decisions, for example.
Keywords
video games, local history, switzerland, game studies
Create date
28/02/2021 15:41
Last modification date
21/08/2023 13:15
Usage data