Simple Heuristics in a Social Game

Details

Serval ID
serval:BIB_3956A8F0C765
Type
A part of a book
Collection
Publications
Institution
Title
Simple Heuristics in a Social Game
Title of the book
Simple Heuristics in a Social World
Author(s)
Hertwig R., Fischbacher U., Bruhin A.
Publisher
Oxford University Press, New York
ISBN
978-0-19-538843-5
Publication state
Published
Issued date
11/2012
Editor
Hertwig R., Hoffrage U., the ABC Research Group
Pages
39-65
Language
english
Abstract
Simple Heuristics in a Social World invites readers to discover the simple heuristics that people use to navigate the complexities and surprises of environments populated with others. The social world is a terrain where humans and other animals compete with conspecifics for myriad resources, including food, mates, and status, and where rivals grant the decision maker little time for deep thought, protracted information search, or complex calculations. Yet, the social world also encompasses domains where social animals such as humans can learn from one another and can forge alliances with one another to boost their chances of success.
According to the book's thesis, the undeniable complexity of the social world does not dictate cognitive complexity as many scholars of rationality argue. Rather, it entails circumstances that render optimization impossible or computationally arduous: intractability, the existence of incommensurable considerations, and competing goals. With optimization beyond reach, less can be more. That is, heuristics--simple strategies for making decisions when time is pressing and careful deliberation an unaffordable luxury--become indispensible mental tools. As accurate as or even more accurate than complex methods when used in the appropriate social environments, these heuristics are good descriptive models of how people make many decisions and inferences, but their impressive performance also poses a normative challenge for optimization models. In short, the Homo socialis may prove to be a Homo heuristicus whose intelligence reflects ecological rather than logical rationality.
Keywords
Economic games, Ultimatum game, Social preference models, Fast and frugal classification trees, Heterogeneity, Response time, As-if models, Psychological realism, Kindness, Social status
Create date
11/09/2012 10:31
Last modification date
20/08/2019 14:28
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