Dissociation in Problematic Gaming: a Systematic Review

Details

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UNIL restricted access
State: Public
Version: Final published version
License: Not specified
Serval ID
serval:BIB_226FCBD27340
Type
Article: article from journal or magazin.
Collection
Publications
Title
Dissociation in Problematic Gaming: a Systematic Review
Journal
Current Addiction Reports
Author(s)
Guglielmucci Fanny, Monti Massimiliano, Franzoi Isabella G., Santoro Gianluca, Granieri Antonella, Billieux Joël, Schimmenti Adriano
ISSN
2196-2952
Publication state
Published
Issued date
2019
Peer-reviewed
Oui
Volume
6
Number
1
Pages
1-14
Language
english
Abstract
Purpose of Review The present article consists of a systematic review of recent (2007–2018) empirical studies addressing the
relationship between problematic gaming and dissociation. Nineteen peer-reviewed empirical studies that examined the relationship
between problematic gaming and dissociation were identified.
Recent Findings The findings suggest that excessive video game use is linked to a variety of dissociative phenomena (e.g.
depersonalisation experiences, escapism, psychotic-like experiences, game transfer phenomena).
Summary Dissociative experiences are associated with problematic gaming. The findings support the hypothesis that problematic
video game use can represent a maladaptive coping strategy onwhich people can rely to escape from disturbing mental states,
adverse emotions or real-life problems. In these circumstances, dissociative symptoms might represent the side effects of an
alteration in consciousness that is generated by excessive video game use. However, further research (especially experimental and
longitudinal) is required in order to establish a potential causal link between problematic gaming patterns and dissociation.
Keywords
Dissociation, Gaming, Gaming Disorder, Video Games
Create date
10/01/2020 9:30
Last modification date
17/01/2020 13:16
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