Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challenges

Détails

Ressource 1Télécharger: King_in_press_2022.pdf (730.17 [Ko])
Etat: Public
Version: Final published version
Licence: CC BY-NC 4.0
ID Serval
serval:BIB_C275A618C8FA
Type
Article: article d'un périodique ou d'un magazine.
Collection
Publications
Institution
Titre
Gaming disorder and the COVID-19 pandemic: Treatment demand and service delivery challenges
Périodique
Journal of Behavioral Addictions
Auteur⸱e⸱s
King Daniel L., Achab Sophia, Higuchi Susumu, Bowden-Jones Henrietta, Müller Kai W., Billieux Joël, Starcevic Vladan, Saunders John B., Tam Philip, Delfabbro Paul H.
ISSN
2062-5871
2063-5303
Statut éditorial
Publié
Date de publication
2022
Peer-reviewed
Oui
Volume
11
Numéro
2
Pages
243-248
Langue
anglais
Résumé
Gaming activities have conferred numerous benefits during the COVID-19 pandemic. However, someindividuals may be at greater risk of problem gaming due to disruption to adaptive routines, increased anxiety and/or depression, and social isolation. This paper presents a summary of 2019–2021 service data from specialist addiction centers in Germany, Switzerland, Japan, and the United Kingdom. Treatment demand for gaming disorder has exceeded service capacity during the pandemic, with significant service access issues. These data highlight the need for adaptability of gaming disorder services and greater resources and funding to respond effectively in future public health crises.
Mots-clé
Gaming Disorder, Problem Gaming, Treatment, Covid-19
Pubmed
Web of science
Open Access
Oui
Création de la notice
13/04/2022 8:51
Dernière modification de la notice
03/06/2023 5:51
Données d'usage