Effect of different warm-up strategies on simulated laparoscopy performance: a randomized controlled trial.

Détails

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Etat: Public
Version: Final published version
Licence: Non spécifiée
ID Serval
serval:BIB_92E1CF171B58
Type
Article: article d'un périodique ou d'un magazine.
Collection
Publications
Institution
Titre
Effect of different warm-up strategies on simulated laparoscopy performance: a randomized controlled trial.
Périodique
Journal of Surgical Education
Auteur⸱e⸱s
Brönnimann E., Hoffmann H., Schäfer J., Hahnloser D., Rosenthal R.
ISSN
1878-7452 (Electronic)
ISSN-L
1878-7452
Statut éditorial
Publié
Date de publication
2015
Peer-reviewed
Oui
Volume
72
Numéro
1
Pages
96-103
Langue
anglais
Notes
Publication types: Journal Article ; Research Support, Non-U.S. Gov't
Résumé
OBJECTIVE: The objective of this trial was to assess which type of warm-up has the highest effect on virtual reality (VR) laparoscopy performance. The following warm-up strategies were applied: a hands-on exercise (group 1), a cognitive exercise (group 2), and no warm-up (control, group 3).
DESIGN: This is a 3-arm randomized controlled trial.
SETTING: The trial was conducted at the department of surgery of the University Hospital Basel in Switzerland.
PARTICIPANTS: A total of 94 participants, all laypersons without any surgical or VR experience, completed the study.
RESULTS: A total of 96 participants were randomized, 31 to group 1, 31 to group 2, and 32 to group 3. There were 2 postrandomization exclusions. In the multivariate analysis, we found no evidence that the intervention had an effect on VR performance as represented by 6 calculated subscores of accuracy, time, and path length for (1) camera manipulation and (2) hand-eye coordination combined with 2-handed maneuvers (p = 0.795). Neither the comparison of the average of the intervention groups (groups 1 and 2) vs control (group 3) nor the pairwise comparisons revealed any significant differences in VR performance, neither multivariate nor univariate. VR performance improved with increasing performance score in the cognitive exercise warm-up (iPad 3D puzzle) for accuracy, time, and path length in the camera navigation task.
CONCLUSIONS: We were unable to show an effect of the 2 tested warm-up strategies on VR performance in laypersons. We are currently designing a follow-up study including surgeons rather than laypersons with a longer warm-up exercise, which is more closely related to the final task.
Pubmed
Web of science
Open Access
Oui
Création de la notice
30/09/2014 15:19
Dernière modification de la notice
26/01/2022 8:11
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