Analgesic and anxiolytic effects of virtual reality during invasive procedures in an emergency department: a randomized controlled study

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ID Serval
serval:BIB_6C34C42CEDC1
Type
Mémoire
Sous-type
(Mémoire de) maîtrise (master)
Collection
Publications
Institution
Titre
Analgesic and anxiolytic effects of virtual reality during invasive procedures in an emergency department: a randomized controlled study
Auteur⸱e⸱s
BOSSO L.
Directeur⸱rice⸱s
HUGLI O.
Détails de l'institution
Université de Lausanne, Faculté de biologie et médecine
Statut éditorial
Acceptée
Date de publication
2021
Langue
anglais
Nombre de pages
24
Résumé
Study objective:
Invasive medical procedures are commonly performed in the emergency department (ED) and cause pain and anxiety. Distraction is a nonpharmacological strategy that reduces procedural pain and anxiety. The analgesic and anxiolytic efficacy of distraction provided by 3D virtual reality was compared with 2D distraction during minor ED procedures.
Methods:
This randomized controlled study conducted in the ED of a teaching hospital included patients aged 18 or older who needed an invasive procedure. Patients watched the same computer-generated world either in a virtual reality head-mounted display (intervention) or on a laptop screen (control). Our primary outcomes were pain and anxiety levels during the procedure assessed on a 100-mm visual analog scale (VAS). Secondary outcomes included the global impression of presence in the computer-generated world (telepresence) measured with the IGroup questionnaire score and cybersickness.
Results:
One hundred seventeen patients were included in the final analysis. Maximal median procedural pain and anxiety levels were: 50 (IQR 26;67) vs. 47mm (19;70) (P=0.61) and 36 (15;62) vs. 32mm (7;51) (P=0.20) in the control and intervention groups, respectively. The IGroup scores were 2.0 (1.0;4.0) vs. 4.0 points (2.0;5.0) (P=0.002) and the proportion of cybersickness 53% vs 49% (P=0.71) in the same respective groups.
Conclusions:
Distraction provided with viewing of a 3D virtual world in a head-mounted display was well tolerated and resulted in a higher sense of telepresence. However in our adult ED population, it did not result in greater procedural analgesia or anxiolysis than viewing a 2D projection of the same virtual world.
Création de la notice
07/09/2022 13:12
Dernière modification de la notice
11/01/2023 6:53
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