Bacttle: a microbiology educational board game for lay public and schools.
Détails
ID Serval
serval:BIB_15FC0D45F9F0
Type
Article: article d'un périodique ou d'un magazine.
Collection
Publications
Institution
Titre
Bacttle: a microbiology educational board game for lay public and schools.
Périodique
Journal of microbiology & biology education
ISSN
1935-7877 (Print)
ISSN-L
1935-7877
Statut éditorial
Publié
Date de publication
29/08/2024
Peer-reviewed
Oui
Volume
25
Numéro
2
Pages
e0009724
Langue
anglais
Notes
Publication types: Journal Article
Publication Status: ppublish
Publication Status: ppublish
Résumé
Inspired by the positive impact of serious games on science understanding and motivated by personal interests in scientific outreach, we developed "Bacttle," an easy-to-play microbiology board game with adaptive difficulty, targeting any player from 7 years old onward. Bacttle addresses both the lay public and teachers for use in classrooms as a way of introducing microbiology concepts. The layout of the game and its mechanism are the result of multiple rounds of trial, feedback, and re-design. The final version consists of a deck of cards, a 3D-printed board, and tokens (with a paper-based alternative), with all digital content open source. Players in Bacttle take on the character of a bacterial species. The aim for each species is to proliferate under the environmental conditions of the board and the interactions with the board and with other players, which vary as the play evolves. Players start with a given number of lives that will increase or decrease based on the traits they play for different environmental scenarios. Such bacterial traits come in the form of cards that can be deployed strategically. To assess the impact of the game on microbiological knowledge, we scored differences in the understanding of general concepts before and after playing the game. We assessed a total of 169 visitors at two different university open-day science fairs. Players were asked to fill out a brief survey before and after the game with questions targeting conceptual advances. Results show that Bacttle increases general microbiology knowledge on players as young as 5 years old and with the highest impact on those who have no a priori microbiology comprehension.
Mots-clé
board game, environmental microbiology, serious games
Pubmed
Web of science
Open Access
Oui
Création de la notice
05/08/2024 15:08
Dernière modification de la notice
22/10/2024 6:04