Career Counseling Interventions for Video Game Players

Details

Serval ID
serval:BIB_2756261C5ED5
Type
Article: article from journal or magazin.
Collection
Publications
Institution
Title
Career Counseling Interventions for Video Game Players
Journal
Journal of Career Development
Author(s)
Rochat Shékina, Armengol Jérôme
ISSN
0894-8453
1556-0856
Publication state
Published
Issued date
09/08/2018
Peer-reviewed
Oui
Pages
089484531879353
Language
english
Abstract
Video games are becoming ubiquitous in Western societies. However, this virtual leisure has received little attention from researchers in career counseling, leaving career counselors relatively unprepared to work with video game players. In this article, we propose three types of interventions to capitalize on the benefits of playing video games to foster the career counseling process. The first intervention aims to identify and transfer the skills that video game players develop through their leisure activity. The second intervention highlights how video game players’ narrative may reveal vocational personality types. The third intervention proposes to turn career counseling tasks into a game to increase motivation to achieve it. The strengths and limitations of these interventions are underlined.
Voir la publication Career counseling interventions for video game players
Keywords
Applied Psychology, Organizational Behavior and Human Resource Management, General Psychology, Education
Create date
03/02/2019 11:32
Last modification date
21/08/2019 6:12
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